BAKODO-Barcode Tournament
(Version 0.05)
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P1 Fighter 1








P2 Fighter 1
Power-UpPower-Up
P1 Fighter 2P2 Fighter 2
Power-UpPower-Up


Debug
Instructions

  1. Use the ON/OFF button to activate the unit.
  2. Use the SELECT button until the BCBII option appears, the press SET.
  3. Press SET again to use C0 mode.
  4. Enter an 8 or 12 digit barcode in the Swipe Barcode box, or choose a card from the Card Album below.
  5. If you use the Card Album, don't forget to use the Copy to Bakodo button.
  6. Use the Swipe Barcode button to swipe in the first card.
  7. Follow the hints above the Debug box. Enjoy!

Card Album

Download this version as a ZIP file.

Version History:
07/04/2008 (V0.05):
Players are now able to heal using the POWER buttons, but still cannot use the MP/SP menu.
NEXT STEP: Make 1-turn power-ups expire and enable MP/SP menu.
07/12/2007 (V0.04):
Added a Debug monitor. Players may now fight, but are unable to heal or use magic/survival points yet.
NEXT STEP: Enable POWER buttons in mode C0 and make 1-turn power-ups expire.
29/10/2007 (V0.03):
Expanded screen into several form elements. Moved hints into a "hint bar" at the base of the form. Added functionality for swiping in power-ups. Added card compatability checker. Added power-up adder. Added stat reduction applicator. Added random player start selector.
NEXT STEP: Get battles to run in BCBII mode C0.
25/10/2007 (V0.02):
Replaced original layout with one which more closely matches that of the Epoch machines. Added a basic "Card Album", seperate modes for BCB, BCBII and Bakodo. Mode C0 in BCBII has character swiping functionality, but nothing more.
24/10/2007 (V0.01):
First attempt at a Barcode Battler simulator. Can read barcode values and decode them according to the BCBII standard.

Plan of Attack: